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Hi there!

I’m an industrial and experience designer driven by a belief that great design begins with understanding people. No design is good design if it’s created in isolation — every idea should be tested, challenged, and refined through the people we’re designing for.​

 

My work is grounded in research and user testing, with a focus on creating inclusive solutions that improve everyday experiences. As the project lead for Accessible Sights, I’ve been grateful for the opportunity to design for social good — helping make public spaces more welcoming and navigable for people of different abilities.

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Beyond design, my role often extends into project management, stakeholder coordination, and collaboration — from working closely with clients and partners to conducting user-testing workshops and public engagement sessions. These experiences have shaped my belief that meaningful design is always the result of teamwork, listening, and empathy.

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With a background that spans 3D design, user research, and experiential design, I enjoy bridging disciplines to turn insights into tangible outcomes. 

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When I’m not designing, you’ll find me exploring new experiences, picking up random skills! I’d love to connect — let’s chat!

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Press and Awards

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Design Process

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User journey

  • Synthesize findings (affinity mapping, journey maps)

  • Define user needs, insights, and design challenge

  • Create problem statements or “How Might We” questions

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User interviews

  • Understand the problem space

  • User research, contextual inquiry, observations, interviews

  • Gather pain points and opportunities

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Ideation & Prototyping

  • Ideate possible solutions (brainstorming, sketching)

  • Create prototypes or concept directions

  • Test with users and refine

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Production

  • CMF (Colour, Material, Finish) Strategy

  • Design for Manufacturing (DFM)

  • Tooling & Moulding Review

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