Hi there!
I’m an industrial and experience designer driven by a belief that great design begins with understanding people. No design is good design if it’s created in isolation — every idea should be tested, challenged, and refined through the people we’re designing for.​
My work is grounded in research and user testing, with a focus on creating inclusive solutions that improve everyday experiences. As the project lead for Accessible Sights, I’ve been grateful for the opportunity to design for social good — helping make public spaces more welcoming and navigable for people of different abilities.
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Beyond design, my role often extends into project management, stakeholder coordination, and collaboration — from working closely with clients and partners to conducting user-testing workshops and public engagement sessions. These experiences have shaped my belief that meaningful design is always the result of teamwork, listening, and empathy.
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With a background that spans 3D design, user research, and experiential design, I enjoy bridging disciplines to turn insights into tangible outcomes.
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When I’m not designing, you’ll find me exploring new experiences, picking up random skills! I’d love to connect — let’s chat!
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Press and Awards

Design Process

User journey
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Synthesize findings (affinity mapping, journey maps)
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Define user needs, insights, and design challenge
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Create problem statements or “How Might We” questions

User interviews
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Understand the problem space
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User research, contextual inquiry, observations, interviews
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Gather pain points and opportunities

Ideation & Prototyping
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Ideate possible solutions (brainstorming, sketching)
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Create prototypes or concept directions
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Test with users and refine

Production
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CMF (Colour, Material, Finish) Strategy
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Design for Manufacturing (DFM)
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Tooling & Moulding Review